H_EXPE 004
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H_EXPE 004 -
This small project was an opportunity to play with some new tools, and to integrate them with the ones I already use. Specifically Houdini and Stable Diffusion.
In the beginning the idea was to use AI to generate maps for a second use in 3d, creating animated gobos or maps intended to trigger elements within more structured simulations.
MAP
PROCESS
SIMULATION
sampling vel from
stable’s gradient
GET IN TOUCH!
studio.frederix@gmail.com
+39 3518801253
AMSTERDAM, NL